What you're actually getting

Star Wars Outlaws puts you in the boots of Kay Vess, a scoundrel type doing scoundrel things across a handful of planets. Think less Jedi power fantasy, more Mos Eisley back-alley dealings. Personally, I found that refreshing. The galaxy doesn't revolve around a lightsaber for once.

At launch, it was rough. Stealth felt clunky, some missions were frustrating in the wrong ways, and the open world had that slightly hollow feel you get when a studio bites off more than it can chew. Ubisoft has patched it substantially since then, and honestly? It plays a fair bit better now.

Who this is actually for

If you're a Star Wars fan who's been waiting for something that feels lived-in and a bit grimy rather than epic and polished, this scratches that itch reasonably well. The speeder bike sections are a proper laugh, the cantina atmosphere is spot on, and there are moments where it genuinely feels like you're inside the universe rather than just visiting a theme park version of it.

That said, if you bounced off Ubisoft open-world fatigue before, this won't convert you. The checklist DNA is still there.

The honest verdict at this price

At full price, the cracks showed too much. At under £15, the maths shifts considerably. You're getting a decent-sized game, some genuinely fun moments, and a Star Wars atmosphere that's not half bad. Not a perfect game by any stretch, but for the price of a dodgy Friday night takeaway, it's hard to be too grumpy about it.